Discover how Tomek Miksa founded Downtown Studio and collaborates with clients globally to create stunning photorealistic renderings.
“The Shining” and “IT” nods aren’t the only cool things in Muse's latest video. Learn how V-Ray helped create everything from melting portraits to handheld shots.
Chaos’ fluid dynamics simulator can be used for more than just VFX. Phoenix product specialist Georgi Zhekov shares how it can bring archviz projects to life.
V-Ray 6 for 3ds Max brings in scattering, memory-efficient 3D geometry pattern tiling across objects, procedural clouds, cloud collaboration, and much more.
Take a sneak peek at the incredible new version of V-Ray, including new tools that cut through complex designs, and our fastest-ever shaders and materials.
More and more architectural visualization artists and studios are using V-Ray to render photorealistic imagery and animations. Find out why it’s a great fit.
“Free Guy” brings videogame mayhem to the big screen. Scanline VFX Supervisor Bryan Grill tells us how rendering with V-Ray for 3ds Max helped control the action.
Epic V-Ray 5 for 3ds Max update packs V-Ray Decal support, a Sharpen & Blur VFB layer, batch image processing, Chaos Cosmos materials, lighting controls, and more.
3D visualizer Patrick Ng tested V-Ray for 3ds Max’s physically accurate rendering with a precise telescope model. Find out how he did it—and if it worked.
Digital archaeologist Bernard Frischer explains how Chaos Cloud is helping virtual time travelers experience ancient history from the comfort of their homes.
As part of our huge rebrand, Uniform Group created detailed 3D worlds for each Chaos product. Discover the planets’ secrets—and how Chaos Cloud saved the day.
Sci-fi thriller “Ascendant” features the elevator journey from hell. VFX Supervisor Christian Debney tells us how Chaos Cloud took its effects to another level.
“Evinetta” drops 2020 tech into a 1970s concept car. Director Ash Thorp and CGI artist ColorSponge talk about V-Ray for 3ds Max’s role in this atmospheric short.
Mondlicht Studios and Rhubarb Agency’s campaigns for “Utopia,” “Altered Carbon” and “Alta Mar” are humongous. Find out how V-Ray for 3ds Max helped create them.
Metropolis now: Arterra Interactive’s Tony MacDonald tells us about using Chaos Vantage’s real-time ray tracing to explore massive cityscapes in front of clients.
Your chance to shine: Show us your lighting expertise, and you could win some fantastic prizes, including V-Ray and Corona licenses, Chaos Cloud credits and more.
Jonas Ussing contributed great shots to sci-fi movie “Vivarium.” He tells us how Chaos Cloud and V-Ray for 3ds Max rendering software help him create VFX at home.
We take a look at how you can quickly make believable materials using the new Asset Browser and material presets in V-Ray 5 with new simplified options.
We invited Brick Visual to load its most complex arch-viz scenes into Chaos Vantage's revolutionary real-time 3D ray-traced engine. Find out what happened.
More than 50% off annual V-Ray for Unreal licenses. Plus new update includes Chaos Cloud support, smoother 3ds Max workflows, enhanced Sun & Sky and much more.
Light Mix. Layer Compositing. Refined material workflows. With V-Ray 5 for 3ds Max, we’ve redefined the role of a renderer in 3D workflows. Find out more.
AECOM’s epic infrastructure projects span prehistory to the future. Discover how the company uses V-Ray 3D rendering software to plan and implement its visions.
Light Mix lets you change the color and intensity of your lights after you’ve rendered your scene. Learn how it works in the new V-Ray Frame Buffer in V-Ray 5.
Get to know the V-Ray shader in Substance Painter. Discover how 3D artist Alessandro Baldasseroni and production studio Elastic use it with these 2 video guides.