Having mastered the digital portrait, Ian Spriggs is going beneath the skin. He tells us how V-Ray for Maya’s AL Surface shader brought “Prometheus” to life.
Škoda Design uses V-Ray for Maya and Chaos Cosmos to create sleek visualizations of their latest car models. They share some of their best projects with us.
Here comes the science bit: V-Ray 5, update 2’s hair shader tackles white and lighter pigmentation. Find out how we overcame this surprisingly tricky challenge.
Materials, models, and HDRIs: Chaos Cosmos support comes to V-Ray for Maya. Plus all-new features including V-Ray Decal, support for lights in USD, and more.
Future noir: Darko Mitev’s cyberpunk city could easily exist in “Blade Runner’s” grimy sci-fi world. Discover the V-Ray 5 for Maya features he used to create it.
With USD support now available in V-Ray for Maya and Houdini, we take a look at how this smart file format introduces new levels of versatility to VFX pipelines.
New updates add initial support for Pixar’s USD format to V-Ray 5 for Maya, Hydra support to V-Ray 5 for Houdini, plus many more features for easier pipelines.
Hwiyeon Cho’s eye-catching “Poppyland” won the Jury Prize in our “Illumination” student rendering competition. Discover V-Ray for Maya’s role in its creation.
Mondlicht Studios and Rhubarb Agency’s campaigns for “Utopia,” “Altered Carbon” and “Alta Mar” are humongous. Find out how V-Ray for 3ds Max helped create them.
New to V-Ray 5 for Maya is full support for ACEScg, which promises to unify visual effects workflows. Discover why it’s important plus how to use it in V-Ray.