Our pick of the top 14 podcasts of the past 12 months, from Hollywood directors and writers to the VFX experts who make cutting-edge tech work behind the scenes.
Create a harmonious and captivating visual experience by following this 7-step tutorial that goes over the manipulation of directed velocities in Chaos Phoenix.
Christian Debney’s SpaceX-inspired short film ignites rocket fuel and tugs heartstrings. Find out how the director launched human feelings into outer space.
3D artist Oliver Kentner reveals how he uses V-Ray for 3ds Max, Chaos Phoenix, and tyFlow to simulate and visualize The Ocean Cleanup’s trash-collecting systems.
G-Bots sit at the heart of GAMEE’s crypto-powered gaming platform. Find out how V-Ray for 3ds Max and Chaos Cloud help bring these premium characters to life.
The latest season of Netflix’s megahit includes some of its scariest scenes yet. Scanline VFX’s Justin Mitchell reveals how V-Ray rendering helped tackle them.
Spider-Man is back and so is V-Ray! Learn how famed VFX studio Digital Domain rendered seamless digidoubles for the friends and foes of Spider-Man: No Way Home.
“Free Guy” brings videogame mayhem to the big screen. Scanline VFX Supervisor Bryan Grill tells us how rendering with V-Ray for 3ds Max helped control the action.
ANTIREALITY is taking architecture to a new level with gravity-defying structures, dreamlike settings—and peacocks. They tell us how V-Ray for Rhino helps bring the impossible to life.
As part of our huge rebrand, Uniform Group created detailed 3D worlds for each Chaos product. Discover the planets’ secrets—and how Chaos Cloud saved the day.
Dmitry Vinnik has worked on Game of Thrones, Tron: Legacy and Stranger Things. He tells us how crucial V-Ray for Maya has been throughout his career.
Ines Dga’s atmospheric Corona Renderer for 3ds Max piece attracted thousands of likes on social media—and won the public vote in our student rendering challenge.
Hwiyeon Cho’s eye-catching “Poppyland” won the Jury Prize in our “Illumination” student rendering competition. Discover V-Ray for Maya’s role in its creation.
Splinters become skyscrapers in this ad for conservation group Robin Wood. Discover how 3D Artist Christian Sturm used V-Ray for 3ds Max to create the scene.
Sci-fi thriller “Ascendant” features the elevator journey from hell. VFX Supervisor Christian Debney tells us how Chaos Cloud took its effects to another level.
“Evinetta” drops 2020 tech into a 1970s concept car. Director Ash Thorp and CGI artist ColorSponge talk about V-Ray for 3ds Max’s role in this atmospheric short.
CGI production studio Mintviz on how V-Ray 5 for 3ds Max and Chaos Cloud’s features helped them create hundreds of images for Bush Furniture in very little time.
Mondlicht Studios and Rhubarb Agency’s campaigns for “Utopia,” “Altered Carbon” and “Alta Mar” are humongous. Find out how V-Ray for 3ds Max helped create them.
CG artist Pedro Conti had just 6 weeks to deliver high-quality content for musical megastar’s latest promo. Here’s how V-Ray for 3ds Max helped him hit deadlines.
It's "Showtime!" Maciej Kuciara's short film is a beloved and meticulous tribute to anime classics. Discover how V-Ray for 3ds Max helped him create it.
Jonas Ussing contributed great shots to sci-fi movie “Vivarium.” He tells us how Chaos Cloud and V-Ray for 3ds Max rendering software help him create VFX at home.
Artist Jiří Matys used V-Ray for 3ds Max to transform a day scene into a dramatic rainy night. He reveals his secrets for creating glass, grass and greenhouses.
Furniture design requires the best rendering software to create photorealistic imagery — fast. Find out how Lazzeroni Studio makes use of V-Ray for Rhino.
Masterly CG artist Ian Spriggs is reinventing himself in more ways than one: Experimenting with a new self-portrait and switching to V-Ray GPU rendering in Maya.