Chaos

What are you looking for?

Articles tagged in "Gpu Rendering"

© Taichi Kobayashi
Transform how you create with V-Ray 7 for Maya and Houdini

V-Ray 7 brings advanced new features for faster scene building, enhanced shading, and greater compatibility for seamless data exchange across DCCs.

news-thumb-v-ray-benchmark-6-690x380v-ray-6-benc.jpg
V-Ray 6 Benchmark updated

Give your hardware a workout and see how it responds with looping tests, RTX and CUDA comparisons, a new benchmark scene, and support for Apple silicon.

© Ian Spriggs
Beauty is more than skin-deep: Ian Spriggs talks about his remarkable new portrait

Having mastered the digital portrait, Ian Spriggs is going beneath the skin. He tells us how V-Ray for Maya’s AL Surface shader brought “Prometheus” to life.

© Brick Visual
The technology behind photorealistic real-time rendering

Recent innovations have made it possible to explore scenes in real-time. In the second part of his series on computer graphics, Ricardo Ortiz explains the basics.

V-Ray_5_for_Cinema_Beta_News_Thumb_705x490.jpg
Join the V-Ray 5 for Cinema 4D beta

V-Ray for Cinema 4D is now available to test. Find out how its brand-new features will help you create your best renders ever.

© Lazzeroni Studio
Designing beautiful furniture with V-Ray for Rhino

Furniture design requires the best rendering software to create photorealistic imagery — fast. Find out how Lazzeroni Studio makes use of V-Ray for Rhino.

© Ian Spriggs
Why Ian Spriggs uses V-Ray GPU rendering for 3D portraits

Masterly CG artist Ian Spriggs is reinventing himself in more ways than one: Experimenting with a new self-portrait and switching to V-Ray GPU rendering in Maya.

© BBB3viz
7 pro tips for your V-Ray GPU renders

Bertrand Benoit’s evocative images of one of LA’s most iconic buildings, the Sheats-Goldstein Residence, were rendered with V-Ray GPU. Discover the workflow.

Razer Blade Studio Edition Laptop in the Chaos Group Labs studio
How to pick the right rendering hardware with V-Ray Benchmark

Discover how V-Ray Benchmark first started out, its role in the CG industry today, as well as how to run and analyze CPU and GPU rendering benchmark tests.

© Alex Petkov
Full Nvidia RTX support added to V-Ray Next

Utilize the full power of NVIDIA’s RT cores and enhance your V-Ray GPU workflow with the latest updates

An avenue leading to a colonial building on a sunny day© Bertrand Benoit - bbb3viz.com
V-Ray GPU Adds Support for NVIDIA RTX

RTX acceleration brings a speed boost to new V-Ray Next updates

Digidouble Chris Nichols of CG Garage podcast rendered with V-Ray Next for Maya on the GPU by Ian Sprigg© Ian Spriggs
See the GPU rendering videos of Ian Spriggs’ new digidouble

Ian Spriggs has created a 3D portrait of Chaos Group’s CG Labs Director and CG Garage host Chris Nichols — and we can’t believe our eyes. See the BTS shots.

243_Ankit_Patel_Thumb.jpg
Ankit Patel — Director of Developer Product Marketing, NVIDIA

NVIDIA’s powerful, versatile technology has been one of the CG industry’s best power-ups. Find out the story behind the silicone with one of its smartest guys.

gnomonworkshop-thumb.jpg
V-Ray Next for Maya secrets revealed at Gnomon School

Agents of Chaos flew to California this summer to share with Gnomon students how an efficient V-Ray Next for Maya workflow can make them even better artists.

lavina-news.png
See the future of real-time ray tracing in this new Project Lavina video

Animation support, NVIDIA RTX GPU scaling, a new noise algorithm plus more expand Lavina, the world’s most realistic real-time ray tracer.

GPU_Volume_b_grid_thumb.jpg
V-Ray GPU advancements in V-Ray Next for Maya

V-Ray Next for Maya is leaps and bounds ahead of 3.6 when it comes to V-Ray GPU capabilities. We’ve compiled some of the most significant improvements.

v-ray-next-ipr-thumb-000.jpg
Accelerate your workflow with V-Ray Next for Maya IPR

We’ve improved the way that IPR works in V-Ray Next for Maya to help you dramatically speed up your workflow. Here’s everything you need to know.

nvidiartxcards-thumb.jpg
Profiling the NVIDIA RTX cards

You’ve seen the future of ray tracing and GPU rendering. Now learn how the GeForce RTX cards performed in Vlado’s benchmarking experiments, and what it means.

construct___000___thumb.jpg
Four-years, 210 all-CG shots. The film that changed VFX workflows

Before “real-time ray tracing” was sexy: CONSTRUCT is the proof that a small team of top talent can literally change the future of VFX workflows.

@ Mint Studios
Mint Studios takes us behind its GPU rendering based workflow

Leonardo Bartz from Mint Studios renders entirely on GPU. He reveals his workflow and shows how he makes use of V-Ray Next for 3ds Max's new features.

V-Ray 3.6 for SketchUp News
Full support for SketchUp 2018 in V-Ray 3.6 for SketchUp

Powerful GPU and new hybrid rendering hit SketchUp

29-labs-blog-thumb-gpu-guide.jpg
GPU Rendering: The Complete Guide

What is GPU rendering? Check out the complete guide by Chaos.

Chaos
© 2025 Chaos Software EOOD. All Rights reserved. Chaos®, V-Ray® and Phoenix FD® are registered trademarks of Chaos Software EOOD in Bulgaria and/or other countries.