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Articles tagged in "film"

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Michael Ralla — VFX Supervisor, “Sinners”

VFX Supervisor Michael Ralla dives into the creative process behind Sinners, exploring the evolving art of film, digital, and color, and sharing insights from a career spanning Scanline, Digital Domain, and ILM.

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Richard Crudo, ASC — Cinematographer & Director

Renowned cinematographer and director Richard Crudo shares his story, from humble beginnings to serving as president of the American Society of Cinematographers.

© & TM 2021 MARVEL © 2021 CTMG
Behind the Scenes of Spider-Man: No Way Home

Spider-Man is back and so is V-Ray! Learn how famed VFX studio Digital Domain rendered seamless digidoubles for the friends and foes of Spider-Man: No Way Home.

Scanline VFX © Lionsgate
Behind the scenes of "Moonfall’s" Aspen chase

Roland Emmerich’s latest disaster flick includes a dramatic car chase through a ski resort. We talk to Scanline’s Mathew Giampa about how they did it.

Scanline VFX © Warner Bros. Pictures
Building Gotham for “The Batman”

The DC universe’s greatest detective is back. We talk to Scanline VFX’s Julius Lechner about creating truly immersive environments for Matt Reeves’ “The Batman.”

A man and a woman look at a tentacle-like buildingScanline © 20th Century Studios
How V-Ray powered up Free Guy’s visual effects

“Free Guy” brings videogame mayhem to the big screen. Scanline VFX Supervisor Bryan Grill tells us how rendering with V-Ray for 3ds Max helped control the action.

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Albena Ivanova — Director Enterprise Customers, Chaos

Keeping Chaos customers happy is Albena Ivanova’s priority. She tells Chris how her background in movies and passion for technology have helped her get ahead.

A young woman looks at her glowing finger© Daydream Films
Cloud rendering “Ascendant’s” effects

Sci-fi thriller “Ascendant” features the elevator journey from hell. VFX Supervisor Christian Debney tells us how Chaos Cloud took its effects to another level.

A chair in a red-lit room© playard studios
Movie villain lairs in real-time with V-Ray for Unreal

playard’s architectural rendering project recreates some of cinema’s most infamous sets for a book, trailer and VR via V-Ray for Maya and V-Ray for Unreal.

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Thriving on Chaos: V-Ray, Corona and Lavina at SIGGRAPH 2019

Get all the latest V-Ray news, Corona updates and highlights from Chaos’ new real-time ray tracer, Lavina — plus the full scoop from Total Chaos @ SIGGRAPH 2019.

Courtesy of FuseFX and HBO.
How V-Ray for 3ds Max brought Deadwood's VFX to life

With “Deadwood: The Movie,” HBO’s revisionist Western makes a welcome return. We talk to FuseFX’s Eric Hayden about revisiting its locations and characters.

Thanos in Avengers Endgame©2019 MARVEL
How they made a better CGI Thanos for Avengers: Endgame

Learn how the award-winning VFX studio Digital Domain used V-Ray to render an even better Thanos for Marvel's Avengers: Endgame — the highest-grossing film of all time.

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Total Chaos: Day two recap

Total Chaos’s last day was a cornucopia of cool CG content covering everything from the world’s biggest buildings to the universe’s biggest bad guys.

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Total Chaos: Day one recap

Ian Spriggs exclusively unveils his latest portrait, Vlado on new V-Ray Next for 3ds Max features, women in tech panel plus more from Chaos Group's conference.

Air Strike. Bottleship VFX © Lionsgate
Controlled demolition: tips from Bottleship VFX

With The Wandering Earth rocking the Chinese box office, we ask Bottleship VFX’s Hristo Velev how he unleashes destruction while keeping his business on track.

© MARVEL 2018
Digital Domain on Thanos: The devil is in the detail

Learn how V-Ray helped Digital Domain maximize the level of detail on Thanos in Avengers: Infinity War and render some of the film’s most challenging moments.

Method Studios © Marvel 2018
Rocket science: Meet the CG supervisor behind the furry fan favorite

We talk to Method's Nate Shaw about wrangling Rocket Raccoon into Guardians of the Galaxy Vol. 2 and Avengers: Infinity War.

© DBOX
DBOX's Keith Bomely on Wild 200 East 59th Marketing Campaign

Zoo York: Selling spacious apartments with the world's biggest animals.

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Alex McDowell — World Building Institute

World building - the storytelling process every 3D artist and designer should build into their work.

© Miguel Ortega & Tran Ma
Finding Ningyo

VFX duo’s kickstarted film about the quest to discover a mythical creature catches Hollywood’s attention, with a little help from V-Ray.

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Keely Colcleugh & Jeff Mottle; Jessica Rudzewicz — THU 2017

Architecture, movie, and game design with Kilograph and CG Architect founders. Plus, a fascinating chat with a UX expert.

Kingsglaive: Final Fantasy XV© SQUARE ENIX CO., LTD. All Rights Reserved.
KINGSGLAIVE: FINAL FANTASY XV ups its Game with V-Ray

Director Takeshi Nozue on the latest entry in the FF film series.

Digital Domain Fate of the Furious V-Ray MayaDigital Domain © Universal Pictures
Digital Domain — Fate of the Furious

Sub-zero chase realized with V-Ray 3.5 for Maya’s Adaptive Lights tech

IAMSTATIC Crimson Peak creditsIAMSTATIC © Legendary
IAMSTATIC - Crimson Peak

Tour a haunted house with IAMSTATIC's end credits sequence.

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