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Articles tagged in "character design"

© Marko Alab Samwel Adviento
DesignMorphine thesis projects rendered in V-Ray: Part 1

DesignMorphine graduates share their incredible master thesis projects and tell us how V-Ray and its features have become crucial parts of their design workflow.

© & TM 2021 MARVEL © 2021 CTMG
Behind the Scenes of Spider-Man: No Way Home

Spider-Man is back and so is V-Ray! Learn how famed VFX studio Digital Domain rendered seamless digidoubles for the friends and foes of Spider-Man: No Way Home.

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Babak Bina — Senior 3D Generalist, Director and Instructor

Babak Bina creates VFX for Hollywood movies, leads Gnomon Workshop classes — and he also directs short films. Find out more about this man of many talents.

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“Illumination” student rendering challenge launched

Your chance to shine: Show us your lighting expertise, and you could win some fantastic prizes, including V-Ray and Corona licenses, Chaos Cloud credits and more.

3D Mech robot by Lead Character Artist Alessandro Baldasseroni created with 3ds Max, Substance Painter and V-Ray inspired by a concept by Francisco Ruiz Velasco© Alessandro Baldasseroni
Render your 3D characters the Alessandro Baldasseroni way

Lead Character Artist, Alessandro Baldasseroni, shares portfolio tips and discusses how his skills have transported him across industries over the last 15 years.

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Rookie Awards 2020: now live

Demonstrate your talents, gain exposure — and be in with a chance of winning some truly incredible prizes, including V-Ray licenses and Chaos Cloud credits.

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Andrea Blasich — Sculptor, “Spider-Man: Into the Spider-Verse”

Traditional sculpting techniques still play an important role in CG film production. Talented sculptor Andrea Blasich tells Chris about the pros and cons of clay.

Image by Taj Nabhani. Concept © Roman Kupriianov.
Making of Jjahawa: Part 2 — using V-Ray materials & shaders

In Part 2 of the making of Jjahawa, Taj Nabhani details how he created the eyes and used the VRayHairNext and VRayAlSurface shaders for convincing 3D hair and skin.

Untextured clay render of 3D female character modelImage by Taj Nabhani. Concept © Roman Kupriianov.
Making of Jjahawa: Part 1 — 3D character modeling tips

Taj Nabhani reveals the making of Jjahawa, a 3D character based on a concept by Roman Kupriianov. Part 1 details the modeling, 3D cloth and model optimizations.

Undiscovered Student Rendering Competition© Andrei Lazar, Dade Orgeron
“Undiscovered” Student Rendering Challenge Revealed

We’re inviting students around the world to show us something we’ve never seen before and win big prizes, including a V-Ray or Corona commercial license.

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Victor Hugo Queiroz — Character Artist

CG legend Victor tells Chris about how he developed his style, what it’s like to work for Disney and Marvel — and how he puts the character into his characters.

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The making of “Pink Dress” by Marianna Yakimova

Inspired by the Old Masters, Marianna Yakimova wanted to celebrate her new V-Ray skills with a 3D illustration that showcases beautiful fabric and lighting.

© MARVEL 2018
Digital Domain on Thanos: The devil is in the detail

Learn how V-Ray helped Digital Domain maximize the level of detail on Thanos in Avengers: Infinity War and render some of the film’s most challenging moments.

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Rising Talent: Students Create Epic Cinematic in Just 10 Weeks

Good and evil clash in tense short film The Dark Is Rising. Find out how the latest tech helped its creators at Gnomon School create powerful visuals and hit tight deadlines.

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Four-years, 210 all-CG shots. The film that changed VFX workflows

Before “real-time ray tracing” was sexy: CONSTRUCT is the proof that a small team of top talent can literally change the future of VFX workflows.

Method Studios © Marvel 2018
Rocket science: Meet the CG supervisor behind the furry fan favorite

We talk to Method's Nate Shaw about wrangling Rocket Raccoon into Guardians of the Galaxy Vol. 2 and Avengers: Infinity War.

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Chris Nichols — Digital Domain

Chris Nichols of Chaos Group talks to Chris Nichols of Digital Domain to discuss digital humans, Thanos of Avengers: Infinity War, and how they used to get each other's emails.

Butterfly Effects

Graduation project When John Goes Outside is a short film with a big message. We talk to the students who created it.

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John Cipriani, Carlos Ortega & Lip Comarella – THU 2017

Join Chris for a discussion of mobile gaming, tablet rendering and artistic skills in this THU double-bill

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Jose Alves da Silva & Andrew Hickinbottom

Part 2 of THU 2015 series features Jose Alves da Silva and Andrew Hickinbottom

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