DesignMorphine graduates share their incredible master thesis projects and tell us how V-Ray and its features have become crucial parts of their design workflow.
Spider-Man is back and so is V-Ray! Learn how famed VFX studio Digital Domain rendered seamless digidoubles for the friends and foes of Spider-Man: No Way Home.
Babak Bina creates VFX for Hollywood movies, leads Gnomon Workshop classes — and he also directs short films. Find out more about this man of many talents.
Your chance to shine: Show us your lighting expertise, and you could win some fantastic prizes, including V-Ray and Corona licenses, Chaos Cloud credits and more.
Lead Character Artist, Alessandro Baldasseroni, shares portfolio tips and discusses how his skills have transported him across industries over the last 15 years.
Demonstrate your talents, gain exposure — and be in with a chance of winning some truly incredible prizes, including V-Ray licenses and Chaos Cloud credits.
Traditional sculpting techniques still play an important role in CG film production. Talented sculptor Andrea Blasich tells Chris about the pros and cons of clay.
In Part 2 of the making of Jjahawa, Taj Nabhani details how he created the eyes and used the VRayHairNext and VRayAlSurface shaders for convincing 3D hair and skin.
Taj Nabhani reveals the making of Jjahawa, a 3D character based on a concept by Roman Kupriianov. Part 1 details the modeling, 3D cloth and model optimizations.
We’re inviting students around the world to show us something we’ve never seen before and win big prizes, including a V-Ray or Corona commercial license.
CG legend Victor tells Chris about how he developed his style, what it’s like to work for Disney and Marvel — and how he puts the character into his characters.
Inspired by the Old Masters, Marianna Yakimova wanted to celebrate her new V-Ray skills with a 3D illustration that showcases beautiful fabric and lighting.
Learn how V-Ray helped Digital Domain maximize the level of detail on Thanos in Avengers: Infinity War and render some of the film’s most challenging moments.
Good and evil clash in tense short film The Dark Is Rising. Find out how the latest tech helped its creators at Gnomon School create powerful visuals and hit tight deadlines.
Before “real-time ray tracing” was sexy: CONSTRUCT is the proof that a small team of top talent can literally change the future of VFX workflows.
We talk to Method's Nate Shaw about wrangling Rocket Raccoon into Guardians of the Galaxy Vol. 2 and Avengers: Infinity War.
Chris Nichols of Chaos Group talks to Chris Nichols of Digital Domain to discuss digital humans, Thanos of Avengers: Infinity War, and how they used to get each other's emails.
Graduation project When John Goes Outside is a short film with a big message. We talk to the students who created it.
Join Chris for a discussion of mobile gaming, tablet rendering and artistic skills in this THU double-bill
Part 2 of THU 2015 series features Jose Alves da Silva and Andrew Hickinbottom